Dan houser net worth
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Sam Houser
One of the core founders (along with brother Dan, Terry Donovan, Gary Foreman and Jamie King) of Rockstar Games in 1988, English-born New York resident Sam Houser was instrumental in turning Grand Theft Auto from a top-down shoot-em-up into arguably one of the most important games of the PlayStation 2 era, serving as Executive Producer of Grand Theft Auto III and kick-starting Rockstar's turn as one of the highest-profile publishers of the last generation.
As President of Rockstar, Houser pushed even early in the company's life (prior to adopting the Rockstar Games name and becoming a subsidiary of Take-Two Interactive, the company was an offshoot of music label BMG dubbed BMG Interactive) to embrace a more cinematic approach to advertising their products. To this end, Rockstar hired employees from a variety of unorthodox locales, including commercial and music video directors, record label owners and night club promoters. As evidenced by cinematic approach to releasing game trailers and game soundtracks loaded with licensed music, the approach seems to have worked,
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Sam Houser (born November 3, 1971 in London, England[1]) is the president and executive producer at Rockstar Games, the company he co-founded with brother Dan, and Terry Donovan. He helped lead the development of the Grand Theft Auto series.
Career[]
Houser joined Bertelsmann Music Group in 1990, working in the company's post-room. In 1994, Houser was named to BMG's new interactive entertainment division. By 1996, Houser became Head of Development at BMG Interactive.
Credited as executive producer, Houser is also the creator of several of the games in the Grand Theft Auto series with his brother Dan. On Grand Theft Auto III his responsibilities were, in his words, to be "militant on ensuring the game had a look, a sound, a story and a feel that worked."[2] His description of the series as a whole is that the three sixth-generation Grand Theft Auto games form a "trilogy, [featuring] our distorted look at the East Coast around the time of the millennium (Grand Theft Auto III), followed by our reinterpretation of '80s Miami (Grand Theft Auto: Vic American basketball player (born 1997) Not to be confused with Sam Houser. Samuel David Hauser (HOW-zər;[1] born December 8, 1997) is an American professional basketball player for the Boston Celtics of the National Basketball Association (NBA). He played college basketball for Marquette and, in his senior season, the Virginia Cavaliers. With Virginia, he posted a stellar 50% FG, 42% 3FG, 90% FT shooting season, but came up just .004 short in free throw percentage from officially qualifying for the 50–40–90 club. As a Celtic, Hauser won the NBA championship in his third professional season, contributing 11 three-pointers in the five games of the 2024 NBA Finals.[2] Hauser played basketball, golf and football for Stevens Point Area Senior High School (SPASH) in Stevens Point, Wisconsin.[3] His father, Dave, was an assistant basketball coach, and his younger brother, Joey, was one of his teammates for his final two years.[4] In his junior season, Hauser averaged 18 points, 7.5 rebounds and 3.3
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Sam Hauser
High school career
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